Developer Reference

Developer Reference Documentation

  • Developer Guide (Doxygen)
  • Test Suite Examples
  • Additional fully-functional Python Code Examples:
    • Validate a .mtlx file and optionally print a detailed or very-detailed summary of its contents.
    • Generate implementation directory for mdl based on existing MaterialX nodedefs in stdlib.
    • Generate the "NodeGraphs.mtlx" example file using the MaterialX API.
    • Generate the "Looks.mtlx" example file using the MaterialX API.
  • Discussion Forum (Google Groups)

In the MaterialX Distribution

The MaterialX Distribution currently includes:

  • Cross-platform C++ source code for the library with C++ and Python bindings:
    • Core MaterialX Library for MaterialX elements, graph generation and graph traversal
    • XML serialization and file accessor utilities
    • ShaderGen code generators and data for GLSL and OSL
    • The MaterialXRender hardware renderer
    • The MaterialXView viewer
    • Automated unit test suite
  • CMake files supporting compilation on Windows (Microsoft Visual Studio 2015 or newer), Linux (GCC 4.8 or newer), or Mac OS X (Xcode/Clang 3.3 or newer)
  • Documentation, including the current specification and developer guides
  • Mtlx definition files and OSL source code for pattern and shader nodes
  • Various resources for creating and rendering MaterialX content, including XML syntax example files and example materials, images, and geometry.