Example MaterialX Files
Shading Model Examples
The Materials/Examples folder of the MaterialX distribution provides examples of uniform, procedural, and textured materials based on a variety of shading models:
- Standard Surface, a shading model developed by Autodesk.
- UsdPreviewSurface, a shading model developed by Pixar.
- glTF PBR, a shading model developed by Khronos.
See the librares/bxdf folder for the BSDF graph definitions of each of these shading models.
Test Suite Examples
The Materials/TestSuite folder of the MaterialX distribution provides example materials that leverage each node and feature in the MaterialX standard.
AMD GPUOpen MaterialX Library
AMD maintains the GPUOpen MaterialX Library, providing a wide variety of MaterialX examples under a Creative Commons license. The library is well-organized and searchable, with support for real-time preview, web API integration, and contributions from the community.